Website powered by

Reality Capture Scan to Unreal

Final shoe is 2052 polys.

Images taken on an iphone, processed in Reality Capture, Retopologized in maya, reprojected textures in maya and finalized in substance painter before being imported into Unreals project configurator.

Final video is a WIP of the configurator set up. The goal was to create item customizer (thinkcustomizing shoes online) When i last worked on it I was trouble shooting the image vibrance and also the color button images. I was creating these customizers for anotehr set of shoes as well as a bag which you will see in the video. Iw as trouble shooting the iomages and needed another interation of the

Retopoed shoe with reprojected textures in substance

Retopoed shoe with reprojected textures in substance

Retopology. 2052 faces total

Retopology. 2052 faces total

Retopology. 2052 faces total

Retopology. 2052 faces total

Retopology. 2052 faces total

Retopology. 2052 faces total

Retopology. 2052 faces total

Retopology. 2052 faces total

Retopology. 2052 faces total

Retopology. 2052 faces total

UVs

UVs

Original Texture reprojected onto UVs.

Original Texture reprojected onto UVs.

Retopoed shoe with reprojected textures in substance

Retopoed shoe with reprojected textures in substance

Original shoe

Original shoe